

#PCSX2 EMULATOR CLOSES INSTALL#

Extract downloaded ZIP file and launch x360ce.exe.Download latest Xbox 360 Controller Emulator (same file for 32-bit and 64-bit Windows).Make sure your game is set to use XInput Devices.įor example: In "Tom Clancy's Ghost Recon Wildlands" you have to set OPTIONS > CONTROLLER > ENABLE CONTROLLER: ONLY GAMEPADS You can keep single copy at one place on your PC.įor example: C:\Program Files\x360ce\x360ce.exeĭo not close Xbox 360 Controller Emulator 4.x during the game, just minimise it to reduce CPU use. There is no need to place x360ce.exe inside the game folder.

You can also find X360CE video tutorials on IMPORTANT: Please download and run digitally signed files only! If someone asks to disable antivirus or exclude X360CE app from anti-virus - DON'T! Report any suspicion in Issues and we will try to resolve any false positive with anti-virus developers. Currently we are working on version 4.x update, fixing bugs and moving from Microsoft's old “Windows Forms” to latest “Windows Presentation Foundation” application interface. To solve the problem, version 4.x was created, which doesn’t use custom xinput1_*.dll file, but creates virtual controller. Therefore version 3.x doesn’t work with these games any more. Some new games or old games after their latest updates do not permit custom xinput1_*.dll file. Version 3.x uses custom xinput1_*.dll file. 16:09:36 INFO emulatorlauncher -p1index 0 -p1guid 030000005e040000a102000000010000 -p1name "Xbox 360 Wireless Receiver" -p1nbbuttons 15 -p1nbhats 1 -p1nbaxes 6 -p1devicepath /dev/input/event10 -system ps2 -rom /userdata/roms/ps2/Beyond\ Good\ \&\ Evil\ \(Europe,\ Australia\)\ \(En,Fr,De,Es,It,Nl\).iso -gameinfoxml /tmp/game.The x360ce.exe application version 4.x uses Virtual Gamepad Emulation driver ViGEmBus by nefarius. I get this log in es_log.txt “in system\configs\emulationstation” : 022-07-25 16:09:36 INFOĚttempting to launch game. 16:09:39,742 DEBUG (emulatorlauncher:648): Exiting configgen with status -4 16:09:37,516 DEBUG (unixSettings.py:70):loadAll Looking for ps2-renderer.* in /userdata/system/nf 16:09:37,515 DEBUG (unixSettings.py:70):loadAll Looking for ps2-renderer.* in /userdata/system/nf 16:09:37,506 DEBUG (unixSettings.py:70):loadAll Looking for display.* in /userdata/system/nf 16:09:37,506 DEBUG (unixSettings.py:70):loadAll Looking for ps2.* in /userdata/system/nf 16:09:37,505 DEBUG (unixSettings.py:70):loadAll Looking for ps2.folder.* in /userdata/system/nf

16:09:37,505 DEBUG (unixSettings.py:70):loadAll Looking for ps2.* in /userdata/system/nf 16:09:37,504 DEBUG (unixSettings.py:70):loadAll Looking for global.* in /userdata/system/nf 16:09:37,502 DEBUG (unixSettings.py:21):_init_ Creating parser for /userdata/system/nf I found a log here -> “system\logs\es_launch_stdout.log” It may help to see what’s the problem : 16:09:37,366 DEBUG (emulatorlauncher:242):start_rom Running system: ps2 Joinski Bios are good md5 checksum… I don’t realy trust that will come from bios…
